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» Automatic generation of two-party computations
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AIIDE
2007
13 years 10 months ago
Interactive Storytelling: A Player Modelling Approach
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
SPIN
2010
Springer
13 years 6 months ago
Combining SPIN with ns-2 for Protocol Optimization
In the field of communication networks, protocol engineers usually employ several tools focused on specific kinds of analysis, such as performance or correctness. This paper pres...
Pedro Merino, Alberto Salmeron
CVPR
2011
IEEE
12 years 11 months ago
Reconstruction of relief objects from line drawings
This paper addresses the problem of automatic reconstruction of a 3D relief from a line drawing on top of a given base object. Reconstruction is challenging due to four reasons ...
Michael Kolomenkin, George Leifman, Ilan Shimshoni...
POLICY
2007
Springer
14 years 2 months ago
An Automated Framework for Validating Firewall Policy Enforcement
The implementation of network security devices such as firewalls and IDSs are constantly being improved to accommodate higher security and performance standards. Using reliable a...
Adel El-Atawy, Taghrid Samak, Zein Wali, Ehab Al-S...
ISBI
2008
IEEE
14 years 8 months ago
A fast and accurate tracking algorithm of left ventricles in 3D echocardiography
Tracking of left ventricles in 3D echocardiography is a challenging topic because of the poor quality of ultrasound images and the speed consideration. In this paper, a fast and a...
Lin Yang, Bogdan Georgescu, Yefeng Zheng, David J....