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» Automatic generation of two-party computations
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CLUSTER
2008
IEEE
13 years 9 months ago
Performance prediction with skeletons
The performance skeleton of an application is a short running program whose performance in any scenario reflects the performance of the application it represents. Specifically, th...
Sukhdeep Sodhi, Jaspal Subhlok, Qiang Xu
LREC
2008
130views Education» more  LREC 2008»
13 years 11 months ago
COLDIC, a Lexicographic Platform for LMF compliant lexica
Despite of the importance of lexical resources for a number of NLP applications (Machine Translation, Information Extraction, Event Detection and Tracking, Question Answering, amo...
Núria Bel, Sergio Espeja, Montserrat Marimo...
ICPR
2008
IEEE
14 years 4 months ago
Layered shape matching and registration: Stochastic sampling with hierarchical graph representation
To automatically register foreground target in cluttered images, we present a novel hierarchical graph representation and a stochastic computing strategy in Bayesian framework. Th...
Xiaobai Liu, Liang Lin, Hongwei Li, Hai Jin, Wenbi...
CONCURRENCY
2008
142views more  CONCURRENCY 2008»
13 years 9 months ago
Provenance trails in the Wings/Pegasus system
Our research focuses on creating and executing large-scale scientific workflows that often involve thousands of computations over distributed, shared resources. We describe an app...
Jihie Kim, Ewa Deelman, Yolanda Gil, Gaurang Mehta...
TOG
2010
134views more  TOG 2010»
13 years 4 months ago
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori ...