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» Automatic pose estimation of 3D facial models
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ECCV
1998
Springer
14 years 9 months ago
Estimating Coloured 3D Face Models from Single Images: An Example Based Approach
In this paper we present a method to derive 3D shape and surface texture of a human face from a single image. The method draws on a general flexible 3D face model which is "le...
Thomas Vetter, Volker Blanz
3DICA
2000
13 years 9 months ago
Automatic Reconstruction of Large 3D Models of Real Environments from Unregistered Data-sets
Towards photo-realistic 3D scene reconstruction from range and color images, we present a statistical technique for multimodal image registration. Statistical tools are employed t...
Faysal Boughorbel, David L. Page, Mongi A. Abidi
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
14 years 2 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
ICIP
2007
IEEE
14 years 9 months ago
Super-Resolved Facial Texture Under Changing Pose and Illumination
In this paper, we propose a method to incrementally superresolve 3D facial texture by integrating information frame by frame from a video captured under changing poses and illumin...
Jiangang Yu, Bir Bhanu, Yilei Xu, Amit K. Roy Chow...
ICMCS
2009
IEEE
231views Multimedia» more  ICMCS 2009»
13 years 5 months ago
Dynamic face appearance modeling and sight direction estimation based on local region tracking and scale-space topo-represention
Dynamic modeling of facial appearances and sight directions are demanded for HCI and multimedia applications. Traditional approaches for face tracking and eye tracking from 2D vid...
Shaun J. Canavan, Lijun Yin