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WD
2010
15 years 2 months ago
Vicinity resource cartography for delay-tolerant networks: A holistic perspective
In this paper we propose a distributed approach to construct vicinity resource maps at each node in a delaytolerant network. The scheme uses recent encounters to estimate the avail...
Gabriel Sandulescu, Péter Schaffer, Simin N...
HCI
2009
15 years 2 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
ACCV
2010
Springer
14 years 11 months ago
A Method for Text Localization and Recognition in Real-World Images
A general method for text localization and recognition in real-world images is presented. The proposed method is novel, as it (i) departs from a strict feed-forward pipeline and re...
Lukas Neumann, Jiri Matas
KAIS
2011
102views more  KAIS 2011»
14 years 11 months ago
Symbolic data analysis tools for recommendation systems
Recommendation Systems have become an important tool to cope with the information overload problem by acquiring data about the user behavior. After tracing the user behavior, throu...
Byron Leite Dantas Bezerra, Francisco de Assis Ten...
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SIAMIS
2011
14 years 11 months ago
Gradient-Based Methods for Sparse Recovery
The convergence rate is analyzed for the sparse reconstruction by separable approximation (SpaRSA) algorithm for minimizing a sum f(x) + ψ(x), where f is smooth and ψ is convex, ...
William W. Hager, Dzung T. Phan, Hongchao Zhang