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JUCS
2007
133views more  JUCS 2007»
13 years 9 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
MM
2004
ACM
188views Multimedia» more  MM 2004»
14 years 3 months ago
A new method to segment playfield and its applications in match analysis in sports video
With the growing popularity of digitized sports video, automatic analysis of them need be processed to facilitate semantic summarization and retrieval. Playfield plays the fundame...
Shuqiang Jiang, Qixiang Ye, Wen Gao, Tiejun Huang
CVPR
2009
IEEE
1962views Computer Vision» more  CVPR 2009»
15 years 4 months ago
Histograms of Oriented Optical Flow and Binet-Cauchy Kernels on Nonlinear Dynamical Systems for the Recognition of Human Actions
System theoretic approaches to action recognition model the dynamics of a scene with linear dynamical systems (LDSs) and perform classification using metrics on the space of LDSs, ...
Rizwan Chaudhry, Avinash Ravichandran, Gregory D. ...
CG
2000
Springer
13 years 9 months ago
Sketching space
In this paper we present a sketch modelling system which we call Stilton. The program resembles a desktop VRML browser, allowing a user to navigate a 3D model in a perspective pro...
Alasdair Turner, David Chapman, Alan Penn
SEMWEB
2009
Springer
14 years 2 months ago
Supporting Multi-view User Ontology to Understand Company Value Chains
The objective of the Market Blended Insight (MBI) project is to develop web based techniques to improve the performance of UK Business to Business (B2B) marketing activities. The a...
Landong Zuo, Manuel Salvadores, S. M. Hazzaz Imtia...