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» Automatic texture mapping on real 3D model
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HCI
2009
13 years 6 months ago
In-Situ 3D Indoor Modeler with a Camera and Self-contained Sensors
We propose a 3D modeler for supporting in-situ indoor modeling effectively. The modeler allows a user easily to create models from a single photo by interaction techniques taking a...
Tomoya Ishikawa, Kalaivani Thangamani, Masakatsu K...
ICCV
2003
IEEE
14 years 10 months ago
Stochastic Refinement of the Visual Hull to Satisfy Photometric and Silhouette Consistency Constraints
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
John Isidoro, Stan Sclaroff
3DIM
2003
IEEE
14 years 10 days ago
Automatic Model Refinement for 3D Reconstruction with Mobile Robots
Precise digital 3D models of indoor environments are needed in several applications, e.g., facility management, architecture, rescue and inspection robotics. This paper presents a...
Andreas Nüchter, Hartmut Surmann, Joachim Her...
IWINAC
2005
Springer
14 years 2 months ago
Model Performance for Visual Attention in Real 3D Color Scenes
Abstract. Visual attention is the ability of a vision system, be it biological or artificial, to rapidly detect potentially relevant parts of a visual scene. The saliency-based mo...
Heinz Hügli, Timothée Jost, Nabil Ouer...
ACCV
2009
Springer
14 years 3 months ago
Highly-Automatic MI Based Multiple 2D/3D Image Registration Using Self-initialized Geodesic Feature Correspondences
Abstract. Intensity based registration methods, such as the mutual information (MI), do not commonly consider the spatial geometric information and the initial correspondences are ...
Hongwei Zheng, Ioan Cleju, Dietmar Saupe