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» Automatic texture mapping on real 3D model
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IVC
2010
289views more  IVC 2010»
13 years 7 months ago
Automatic 3D object segmentation in multiple views using volumetric graph-cuts
We propose an algorithm for automatically obtaining a segmentation of a rigid object in a sequence of images that are calibrated for camera pose and intrinsic parameters. Until re...
Neill D. F. Campbell, George Vogiatzis, Carlos Her...
CVPR
2004
IEEE
14 years 10 months ago
Automatic Method for Correlating Horizons across Faults in 3D Seismic Data
Horizons are visible boundaries between certain sediment layers in seismic data, and a fault is a crack of horizons and it is recognized in seismic data by the discontinuities of ...
Fitsum Admasu, Klaus D. Tönnies
ICCV
2005
IEEE
14 years 2 months ago
Mutual Information-Based 3D Surface Matching with Applications to Face Recognition and Brain Mapping
Face recognition and many medical imaging applications require the computation of dense correspondence vector fields that match one surface with another. In brain imaging, surfac...
Yalin Wang, Ming-Chang Chiang, Paul M. Thompson
EDUTAINMENT
2006
Springer
14 years 12 days ago
3D Body Reconstruction from Photos Based on Range Scan
Abstract. We present a data-driven shape model for reconstructing human body models from one or more 2D photos. One of the key tasks in reconstructing the 3D model from image data ...
Hyewon Seo, Young In Yeo, KwangYun Wohn
SI3D
1995
ACM
14 years 8 days ago
Visual Navigation of Large Environments Using Textured Clusters
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Paulo W. C. Maciel, Peter Shirley