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» Automatic texture mapping on real 3D model
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DAGM
2005
Springer
14 years 2 months ago
Vision-Based 3D Object Localization Using Probabilistic Models of Appearance
The ability to accurately localize objects in an observed scene is regarded as an important precondition for many practical applications including automatic manufacturing, quality ...
Christian Plagemann, Thomas Müller, Wolfram B...
AVBPA
2005
Springer
350views Biometrics» more  AVBPA 2005»
14 years 2 months ago
Pose Invariant Face Recognition Under Arbitrary Illumination Based on 3D Face Reconstruction
Pose and illumination changes from picture to picture are two main barriers toward full automatic face recognition. In this paper, a novel method to handle both pose and lighting c...
Xiujuan Chai, Laiyun Qing, Shiguang Shan, Xilin Ch...
ACCV
1998
Springer
14 years 29 days ago
Image-Based Geometrically-Correct Photorealistic Scene/Object Modeling (IBPhM): A Review
There are emerging interests from both computer vision and computer graphics communities in obtaining photorealistic modeling of a scene or an object from real images. This paper p...
Zhengyou Zhang
ICIP
2009
IEEE
13 years 6 months ago
3D facial visualization through adaptive spread spectrum synchronous scalable (A4S) data hiding
An adaptive spread spectrum synchronous scalable(A4S) data hiding strategy is being put forward to integrate the disparate 3D facial visualization data, into a single JPEG2000 for...
Khizar Hayat, William Puech, Gilles Gesquiè...
VVS
1995
IEEE
161views Visualization» more  VVS 1995»
14 years 8 days ago
Volumetric Ray Tracing
We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
Lisa M. Sobierajski, Arie E. Kaufman