Sciweavers

543 search results - page 33 / 109
» Automatic texture mapping on real 3D model
Sort
View
IJCV
2002
233views more  IJCV 2002»
13 years 8 months ago
Dense 3-D Reconstruction of an Outdoor Scene by Hundreds-Baseline Stereo Using a Hand-Held Video Camera
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...
CVPR
2000
IEEE
14 years 10 months ago
3-D Model Construction Using Range and Image Data
This paper deals with the automated creation of geometric and photometric correct 3-D models of the world. Those models can be used for virtual reality, tele? presence, digital ci...
Ioannis Stamos, Peter K. Allen
ISMAR
2009
IEEE
14 years 3 months ago
Mobile augmented reality based 3D snapshots
: In this paper, we present a mobile augmented reality application that is based on the acquisition of user-generated content obtained by 3D snapshotting. To take a 3D snapshot of ...
Peter Keitler, Frieder Pankratz, Björn Schwer...
3DPVT
2004
IEEE
183views Visualization» more  3DPVT 2004»
14 years 15 days ago
Projection Model, 3D Reconstruction and Rigid Motion Estimation from Non-Central Catadioptric Images
This paper addresses the problem of rigid motion estimation and 3D reconstruction in vision systems where it is possible to recover the incident light ray direction from the image...
Nuno Gonçalves, Helder Araújo
TOG
2002
105views more  TOG 2002»
13 years 8 months ago
Painting and rendering textures on unparameterized models
This paper presents a solution for texture mapping unparameterized models. The quality of a texture on a model is often limited by the model's parameterization into a 2D text...
David (grue) DeBry, Jonathan Gibbs, Devorah DeLeon...