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» Automatic texture mapping on real 3D model
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TVCG
2012
218views Hardware» more  TVCG 2012»
11 years 11 months ago
Flow-Based Local Optimization for Image-to-Geometry Projection
—The projection of a photographic dataset on a 3D model is a robust and widely applicable way to acquire appearance information of an object. The first step of this procedure is...
Matteo Dellepiane, Ricardo Marroquim, Marco Callie...
ECCV
2004
Springer
14 years 10 months ago
Shape Reconstruction from 3D and 2D Data Using PDE-Based Deformable Surfaces
In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...
Ye Duan, Liu Yang, Hong Qin, Dimitris Samaras
CVPR
2004
IEEE
14 years 10 months ago
3D Human Pose from Silhouettes by Relevance Vector Regression
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pr...
Ankur Agarwal, Bill Triggs
ICIAR
2009
Springer
13 years 6 months ago
3D Human Pose Estimation from Static Images Using Local Features and Discriminative Learning
In this paper an approach to recover the 3D human body pose from static images is proposed. We adopt a discriminative learning technique to directly infer the 3D pose from appearan...
Suman Sedai, Farid Flitti, Mohammed Bennamoun, Du ...
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
13 years 7 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...