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» Automatic texture mapping on real 3D model
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ECCV
2004
Springer
14 years 10 months ago
Texture Boundary Detection for Real-Time Tracking
Abstract We propose an approach to texture boundary detection that only requires a line-search in the direction normal to the edge. It is therefore very fast and can be incorporate...
Ali Shahrokni, Tom Drummond, Pascal Fua
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
14 years 29 days ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
GIS
2007
ACM
14 years 9 months ago
Recognizing cars in aerial imagery to improve orthophotos
The automatic creation of 3D models of urban spaces has become a very active field of research. This has been inspired by recent applications in the location-awareness on the Inte...
Franz Leberl, Horst Bischof, Helmut Grabner, Stefa...
CVPR
2001
IEEE
14 years 10 months ago
Texture Replacement in Real Images
Texture replacement in real images has many applications, such as interior design, digital movie making and computer graphics. The goal is to replace some specified texture patter...
Yanghai Tsin, Yanxi Liu, Visvanathan Ramesh
CVPR
2005
IEEE
14 years 10 months ago
Pose-Robust Face Recognition Using Geometry Assisted Probabilistic Modeling
Researchers have been working on human face recognition for decades. Face recognition is hard due to different types of variations in face images, such as pose, illumination and e...
Xiaoming Liu 0002, Tsuhan Chen