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» Automatic texture mapping on real 3D model
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CVPR
2008
IEEE
14 years 10 months ago
Accurate and robust registration for in-hand modeling
We present fast 3D surface registration methods for inhand modeling. This allows users to scan complete objects swiftly by simply turning them around in front of the scanner. The ...
Thibaut Weise, Bastian Leibe, Luc J. Van Gool
HT
2003
ACM
14 years 2 months ago
HyperReal: a hypermedia model for mixed reality
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
Luís Romero, Nuno Correia
ICCV
2001
IEEE
14 years 10 months ago
Cloning Your Own Face with a Desktop Camera
: We have developed an easy and cost-effective system that constructs textured 3D animated face models from videos with minimal user interaction. Our system first takes, with an or...
Zhengyou Zhang, Zicheng Liu, Dennis Adler, Michael...
CAIP
2005
Springer
13 years 10 months ago
Automatic Human Model Generation
Abstract. The contribution presents an integrated system for automatic acquisition of a human torso model, using different input images. The output model consists of two free-form ...
Bodo Rosenhahn, Lei He, Reinhard Klette
ISCC
2008
IEEE
135views Communications» more  ISCC 2008»
14 years 3 months ago
Analysis of compressed depth and image streaming on unreliable networks
This paper explores the issues connected to the transmission of three dimensional scenes over unreliable networks such as the wireless ones. It analyzes the effect of the loss of ...
Pietro Zanuttigh, Andrea Zanella, Guido M. Cortela...