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AIIDE
2008
13 years 10 months ago
Automatically Generating Summary Visualizations from Game Logs
In this paper we describe a system called ViGLS (Visualization of Game Log Summaries) that generates summaries of gameplay sessions from game logs. ViGLS automatically produces vi...
Yun-Gyung Cheong, Arnav Jhala, Byung-Chull Bae, R....
IWEC
2008
13 years 9 months ago
Frame Selection for Automatic Comic Generation from Game Log
Recently, we have presented a comic generating system that visualizes an online-game play. Our system was inspired by a former work of Shamir et al. However, comics generated in th...
Tomonori Shuda, Ruck Thawonmas
AIIDE
2006
13 years 9 months ago
A Framework for Summarizing Game Experiences as Narratives
Online role playing games may be enjoyed periodically for months or years at a time. Players often log onto the game and play for a short time, and then log off for a long period ...
Yun-Gyung Cheong, R. Michael Young
IWEC
2010
13 years 9 months ago
Rule-Based Camerawork Controller for Automatic Comic Generation from Game Log
We propose a rule-based camerawork controller for a recently proposed a comic generation system. Five camerawork rules are derived through an analysis of online-game webcomics abou...
Ruck Thawonmas, Ko Oda, Tomonori Shuda
MM
2009
ACM
197views Multimedia» more  MM 2009»
14 years 2 months ago
Visual summaries of popular landmarks from community photo collections
We present a novel data-driven algorithm that leverages online image repositories such as Flickr for automatically generating tourist maps. Our hypothesis is that, given a large e...
Wei-Chao Chen, Agathe Battestini, Natasha Gelfand,...