We address the problem of estimating human pose in video sequences, where rough location has been determined. We exploit both appearance and motion information by defining suitabl...
Active Appearance Models (AAMs) typically only use 50-100 mesh vertices because they are usually constructed from a set of training images with the vertices hand-labeled on them. ...
Krishnan Ramnath, Simon Baker, Iain Matthews, Deva...
Many applications in image analysis are concerned with the temporal evolution of shapes in video sequences. In situations involving low-contrast, low-quality images, human aid is o...
Shantanu H. Joshi, Anuj Srivastava, Washington Mio
We present a system at the junction between Computer Vision and Computer Graphics, to produce a 3-D model of an object as observed in a single image, with a minimum of high-level ...
We present an approach to estimate the poses of human heads in natural scenes. The essential features for estimating the head pose are the positions of the prominent facial featur...