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RSP
2003
IEEE
169views Control Systems» more  RSP 2003»
14 years 2 months ago
Rapid Prototyping and Incremental Evolution Using SLAM
The paper shows the outlines of the SLAM system and how its design is suitable for automating rapid prototyping. The system includes a very expressive object oriented specificati...
Ángel Herranz-Nieva, Juan José Moren...
AAAI
2006
13 years 10 months ago
Collective Construction Using Lego Robots
hibition: Extended Abstract Social insects, such as ants and termites, collectively build large and complex structures, with many individuals following simple rules and no centrali...
Crystal Schuil, Matthew Valente, Justin Werfel, Ra...
ICCV
2005
IEEE
14 years 2 months ago
Behaviour Understanding in Video: A Combined Method
In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
Neil Robertson, Ian D. Reid
CIG
2006
IEEE
14 years 24 days ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
SDM
2007
SIAM
146views Data Mining» more  SDM 2007»
13 years 10 months ago
ROAM: Rule- and Motif-Based Anomaly Detection in Massive Moving Object Data Sets
With recent advances in sensory and mobile computing technology, enormous amounts of data about moving objects are being collected. One important application with such data is aut...
Xiaolei Li, Jiawei Han, Sangkyum Kim, Hector Gonza...