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CHI
1992
ACM
14 years 16 days ago
A Computational Model of Skilled Use of a Graphical User Interface
This paper describes a computational model of skilled use of a graphical user interface based on Kintsch's construction-integration theory [4, 8]. The model uses knowledge of...
Muneo Kitajima, Peter G. Polson
HCI
2009
13 years 6 months ago
Towards a Computational Model of Perception and Action in Human Computer Interaction
The evaluation and design of user interfaces may be facilitated by using performance models based on cognitive architectures. A recent trend in HCI is the increased focus on percep...
Pascal Haazebroek, Bernhard Hommel
INTERACT
1997
13 years 9 months ago
BUILD-IT: a computer vision-based interaction technique of a planning tool for construction and design
It is time to go beyond the established approaches in human-computer interaction. With the Augmented Reality (AR) design strategy humans are able to behave as much as possible in a...
Matthias Rauterberg, Martin Bichsel, Ulf Leonhardt...
TABLETOP
2007
IEEE
14 years 2 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
CHI
2006
ACM
14 years 8 months ago
Making memories: applying user input logs to interface design and evaluation
In this paper, we describe our approach to designing interface components that automate the logging of user input. These recorded logs of user-system interactions can serve as a b...
Tamara Babaian, Wendy T. Lucas, Heikki Topi