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CVPR
2007
IEEE
14 years 4 months ago
Surveillance in Virtual Reality: System Design and Multi-Camera Control
This paper advocates a Virtual Vision paradigm and demonstrates its usefulness in camera sensor network research. Virtual vision prescribes the use of a visually and behaviorally ...
Faisal Qureshi, Demetri Terzopoulos
CGVR
2008
13 years 11 months ago
Generating Smooth Virtual Reality Maps Using 3D Building Blocks
- In this paper, we describe a 3D modeling program called RMBL3D, Realistic Maps Built like Legos, which manipulates the architectural repetition in building structures to produce ...
Bradley J. Wimpey, Walter D. Potter
CONCURRENCY
2010
127views more  CONCURRENCY 2010»
13 years 9 months ago
Formation of virtual organizations in grids: a game-theoretic approach
Applications require the composition of resources to execute in a grid computing environment. The Grid Service Providers (GSPs), the owners of the computational resources, must for...
Thomas E. Carroll, Daniel Grosu
ACMACE
2007
ACM
14 years 1 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
IJVR
2007
152views more  IJVR 2007»
13 years 9 months ago
Semantic Representation of Individualized Reaction Movements for Virtual Humans
—Virtual Human (VH) creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous...
Alejandra García-Rojas, Frédé...