— The need for self-healing software to respond with a reactive, proactive or preventative action as a result of changes in its environment has added the non-functional requireme...
This paper describes an architecture that begins with enough general knowledge to play any board game as a novice, and then shifts its decision-making emphasis to learned, game-sp...
In this paper we present the integration of graph-based visual perception to spoken conversation in human-robot interaction. The proposed architecture has a dialogue manager as the...
The CARE middleware aims at supporting contextaware adaptation of Internet services in a mobile computing environment. The CARE hybrid reasoning mechanism is based on a loose inte...
Abstract. Isaac is a rule-based visual language for mobile robots using evidential reasoning and a fuzzy inference engine. A prototype inference engine for Isaac has been implement...