The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
This paper reports on the results of our recent NASA SBIR contract, “Autonomous Self-Repairing Circuits,” in which we developed a novel approach to fault-tolerant circuit synt...
In this contribution, we explore the possibilities of learning in large-scale, multimodal processing systems operating under real-world conditions. Using an instance of a large-sca...
Community is a common phenomenon in natural ecosystems, human societies as well as artificial multi-agent systems such as those in web and Internet based applications. In many sel...
In wireless sensor networks, localization systems use data from sensors which receive signals from moving targets, measure RSSI, and translate RSSI into the distance between senso...