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» Autonomy: Life and Being
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CHI
2006
ACM
14 years 8 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
CORR
2007
Springer
122views Education» more  CORR 2007»
13 years 7 months ago
Social Media as Windows on the Social Life of the Mind
This is a programmatic paper, marking out two directions in which the study of social media can contribute to broader problems of social science: understanding cultural evolution ...
Cosma Rohilla Shalizi
ICA3PP
2007
Springer
14 years 1 months ago
RSM-Based Gossip on P2P Network
Classification is a kind of basic semantics that people often use to manage versatile contents in daily life. Resource Space Model (RSM) is a semantic model for sharing and managin...
Hai Zhuge, Xiang Li
ICRA
1999
IEEE
201views Robotics» more  ICRA 1999»
13 years 12 months ago
ARMAR: An Anthropomorphic Arm for Humanoid Service Robot
Service robots which should perform human-like operation will penetrate into a great number of applications in the future. Requirements for this is high flexibility, autonomy and ...
Karsten Berns, Tamim Asfour, Rüdiger Dillmann
CIA
2000
Springer
13 years 12 months ago
A Cybernetic Approach to the Modeling of Agent Communities
This paper, which is expository in nature, investigates and illustrates the idea of using cybernetic system modeling techniques to model a multi-agent community. The cybernetic co...
Walt Truszkowski, Jay Karlin