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LREC
2010
127views Education» more  LREC 2010»
13 years 10 months ago
Evaluation of the PIT Corpus Or What a Difference a Face Makes?
This paper presents the evaluation of the PIT Corpus of multi-party dialogues recorded in a Wizard-of-Oz environment. An evaluation has been performed with two different foci: Fir...
Petra-Maria Strauß, Stefan Scherer, Georg La...
HCI
2011
13 years 14 days ago
Body Buddies: Social Signaling through Puppeteering
While virtual worlds have evolved to provide a good medium for social communication, they are very primitive in their social and affective communication design. The social communic...
Magy Seif El-Nasr, Katherine Isbister, Jeffery Ven...
SIGGRAPH
1999
ACM
14 years 1 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
CSCW
2004
ACM
14 years 2 months ago
Hiding and revealing in online poker games
Poker is largely a game of social and psychological information. However, online card room interfaces do not support the subtle communication between players that is integral to t...
Scott A. Golder, Judith S. Donath
ICPPW
2006
IEEE
14 years 3 months ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...