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» Avatars: A Shifting Interaction
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CVGIP
2006
106views more  CVGIP 2006»
13 years 8 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee
NOSSDAV
2010
Springer
14 years 1 months ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker
VRCAI
2004
ACM
14 years 2 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
IROS
2006
IEEE
134views Robotics» more  IROS 2006»
14 years 2 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
ICIAR
2004
Springer
14 years 2 months ago
Large Display Interaction Using Video Avatar and Hand Gesture Recognition
This paper presents a new system for interacting with a large display using live video avatar of a user and hand gesture recognition. The system enables a user to appear on a scree...
Sang Chul Ahn, Tae-Seong Lee, Ig-Jae Kim, Yong-Moo...