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BC
1998
109views more  BC 1998»
13 years 7 months ago
Learning and stabilization of altruistic behaviors in multi-agent systems by reciprocity
Optimization of performance in collective systems often requires altruism. The emergence and stabilization of altruistic behaviors are dicult to achieve because the agents incur ...
Javier Zamora, José del R. Millán, A...
TSMC
2010
13 years 2 months ago
Active Learning of Plans for Safety and Reachability Goals With Partial Observability
Traditional planning assumes reachability goals and/or full observability. In this paper, we propose a novel solution for safety and reachability planning with partial observabilit...
Wonhong Nam, Rajeev Alur
NIPS
2007
13 years 9 months ago
A Game-Theoretic Approach to Apprenticeship Learning
We study the problem of an apprentice learning to behave in an environment with an unknown reward function by observing the behavior of an expert. We follow on the work of Abbeel ...
Umar Syed, Robert E. Schapire
CEC
2009
IEEE
14 years 2 months ago
Robust player imitation using multiobjective evolution
— The problem of how to create NPC AI for videogames that believably imitates particular human players is addressed. Previous approaches to learning player behaviour is found to ...
Niels van Hoorn, Julian Togelius, Daan Wierstra, J...
COLT
2004
Springer
14 years 1 months ago
On the Convergence of Spectral Clustering on Random Samples: The Normalized Case
Given a set of n randomly drawn sample points, spectral clustering in its simplest form uses the second eigenvector of the graph Laplacian matrix, constructed on the similarity gra...
Ulrike von Luxburg, Olivier Bousquet, Mikhail Belk...