Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism ...
Often, an outcome must be chosen on the basis of the preferences reported by a group of agents. The key difficulty is that the agents may report their preferences insincerely to m...
Developing automated agents that intelligently perform complex real world tasks is time consuming and expensive. The most expensive part of developing these intelligent task perfo...
This paper describes the uses and architecture of a network-centered computing-rich software platform called PowerWeb. PowerWeb was designed and built as a simulation environment ...
Ray Zimmerman, Robert J. Thomas, Deqiang Gan, Carl...