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NETGAMES
2003
ACM
14 years 27 days ago
A fair message exchange framework for distributed multi-player games
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Katherine Guo, Sarit Mukherjee, Sampath Rangarajan...
BMCBI
2008
107views more  BMCBI 2008»
13 years 7 months ago
Extended Newick: it is time for a standard representation of phylogenetic networks
Background: Phylogenetic trees resulting from molecular phylogenetic analysis are available in Newick format from specialized databases but when it comes to phylogenetic networks,...
Gabriel Cardona, Francesc Rosselló, Gabriel...
INFOCOM
2006
IEEE
14 years 1 months ago
A Packing Approach to Compare Slotted and Non-Slotted Medium Access Control
— In multi-hop ad hoc networks, the efficiency of a medium access control protocol under heavy traffic load depends mainly on its ability to schedule a large number of simultan...
Mathilde Durvy, Patrick Thiran
ISI
2005
Springer
14 years 1 months ago
Information Supply Chain: A Unified Framework for Information-Sharing
To balance demand and supply of information, we propose a framework called “information supply chain” (ISC). This framework is based on supply chain management (SCM), which has...
Shuang Sun, John Yen
JSAC
2006
172views more  JSAC 2006»
13 years 7 months ago
A Memory-Efficient Parallel String Matching Architecture for High-Speed Intrusion Detection
The ability to inspect both packet headers and payloads to identify attack signatures makes network intrusion detection system (NIDS) a promising approach to protect Internet syste...
Hongbin Lu, Kai Zheng, Bin Liu, Xin Zhang, Y. Liu