We consider real-time games where the goal consists, for each player, in maximizing the average amount of reward he or she receives per time unit. We consider zero-sum rewards, so ...
We propose a format of predicate diagrams for the verification of real-time systems. We consider systems that are defined as extended timed graphs, a format that combines timed au...
In this paper, timed Petri nets are used to model and control hybrid systems. Petri nets are used instead of finite automata primarily because of the advantages they offer in de...
Xenofon D. Koutsoukos, Kevin X. He, Michael D. Lem...
We propose an effective and complete method for verifying safety and properties of timed systems, which is based on predicate abstraction for g finite abstractions of timed autom...
In this paper we propose some extensions necessary to enable the speci cation and description language SDL to become an appropriate formalism for the design of real-time and embedd...
Marius Bozga, Susanne Graf, Laurent Mounier, Iulia...