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» Axioms for Real-Time Logics
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CAV
2004
Springer
151views Hardware» more  CAV 2004»
14 years 1 months ago
QB or Not QB: An Efficient Execution Verification Tool for Memory Orderings
We study the problem of formally verifying shared memory multiprocessor executions against memory consistency models--an important step during post-silicon verification of multipro...
Ganesh Gopalakrishnan, Yue Yang, Hemanthkumar Siva...
MLQ
2008
63views more  MLQ 2008»
13 years 9 months ago
The stationary set splitting game
The stationary set splitting game is a game of perfect information of length 1 between two players, unsplit and split, in which unsplit chooses stationarily many countable ordinal...
Paul B. Larson, Saharon Shelah
ESWS
2007
Springer
14 years 4 months ago
A Reasoning Framework for Rule-Based WSML
WSML is an ontology language specifically tailored to annotate Web Services, and part of its semantics adheres to the rule-based knowledge representation paradigm of logic program...
Stephan Grimm, Uwe Keller, Holger Lausen, Gá...
TLCA
2007
Springer
14 years 4 months ago
Embedding Pure Type Systems in the Lambda-Pi-Calculus Modulo
The lambda-Pi-calculus allows to express proofs of minimal predicate logic. It can be extended, in a very simple way, by adding computation rules. This leads to the lambda-Pi-calcu...
Denis Cousineau 0002, Gilles Dowek
AIIDE
2008
14 years 5 days ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas