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BVH for efficient raytracing of dynamic metaballs on GPU
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SIGGRAPH
2009
ACM
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Computer Graphics
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SIGGRAPH 2009
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BVH for efficient raytracing of dynamic metaballs on GPU
15 years 10 months ago
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Olivier Gourmel, Anthony Pajot, Loïc Barthe, ...
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EUROGRAPHICS
2010
Eurographics
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Computer Graphics
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EUROGRAPHICS 2010
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Fitted BVH for Fast Raytracing of Metaballs
16 years 29 days ago
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Raytracing metaballs is a problem that has numerous applications in the rendering of dynamic soft objects such as fluids. However, current techniques are either limited in the vi...
Olivier Gourmel, Anthony Pajot, Mathias Paulin, Lo...
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