The goal of our investigation is to find automatically the best rule for a cell in the cellular automata model. The cells are either of type Obstacle, Empty or Creature. Only Crea...
We describe input devices and two-handed interaction techniques to support map navigation tasks. We discuss several design variations and user testing of two-handed navigation tec...
We report on the successful process of transitioning a 4th-year university software engineering capstone course from a waterfall approach to an iterative, more agile model. The se...
A Bayesian Network based mathematical model has been used for modelling Extreme Programming software development process. The model is capable of predicting the expected finish ti...
The trend towards processors with more and more parallel cores is increasing the need for software that can take advantage of parallelism. The most widespread method for writing p...