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PACT
2005
Springer
14 years 26 days ago
Optimal Behavior of a Moving Creature in the Cellular Automata Model
The goal of our investigation is to find automatically the best rule for a cell in the cellular automata model. The cells are either of type Obstacle, Empty or Creature. Only Crea...
Mathias Halbach, Rolf Hoffmann
UIST
1998
ACM
13 years 11 months ago
Interaction and Modeling Techniques for Desktop Two-Handed Input
We describe input devices and two-handed interaction techniques to support map navigation tasks. We discuss several design variations and user testing of two-handed navigation tec...
Ken Hinckley, Mary Czerwinski, Mike Sinclair
FECS
2008
123views Education» more  FECS 2008»
13 years 8 months ago
Transition from a Waterfall-Based Capstone Course to an Agile Model
We report on the successful process of transitioning a 4th-year university software engineering capstone course from a waterfall approach to an iterative, more agile model. The se...
Chris Lüer
CORR
2010
Springer
132views Education» more  CORR 2010»
13 years 7 months ago
Bayesian Network Based XP Process Modelling
A Bayesian Network based mathematical model has been used for modelling Extreme Programming software development process. The model is capable of predicting the expected finish ti...
Mohamed Abouelela, Luigi Benedicenti
SIGSOFT
2009
ACM
14 years 8 months ago
Asserting and checking determinism for multithreaded programs
The trend towards processors with more and more parallel cores is increasing the need for software that can take advantage of parallelism. The most widespread method for writing p...
Jacob Burnim, Koushik Sen