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EGH
2004
Springer
14 years 1 months ago
Efficient partitioning of fragment shaders for multiple-output hardware
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
Tim Foley, Mike Houston, Pat Hanrahan
CDC
2008
IEEE
102views Control Systems» more  CDC 2008»
14 years 4 months ago
Area-constrained coverage optimization by robotic sensor networks
Abstract— This paper studies robotic sensor networks performing coverage optimization tasks with area constraints. The network coverage of the environment is a function of the ro...
Jorge Cortés
CAIP
2005
Springer
114views Image Analysis» more  CAIP 2005»
14 years 3 months ago
A Segmentation Algorithm for Noisy Images
This paper presents a segmentation algorithm for gray-level images and addresses issues related to its performance on noisy images. It formulates an image segmentation problem as a...
Soufiane Rital, Hocine Cherifi, Serge Miguet
PRDC
2006
IEEE
14 years 4 months ago
Fault-Tolerant Partitioning Scheduling Algorithms in Real-Time Multiprocessor Systems
This paper presents the performance analysis of several well-known partitioning scheduling algorithms in real-time and fault-tolerant multiprocessor systems. Both static and dynam...
Hakem Beitollahi, Geert Deconinck
GLVLSI
2003
IEEE
147views VLSI» more  GLVLSI 2003»
14 years 3 months ago
Clustering based acyclic multi-way partitioning
In this paper, we present a clustering based algorithm for acyclic multi-way partitioning. Many existing partitioning algorithms have shown that clustering can effectively improv...
Eric S. H. Wong, Evangeline F. Y. Young, Wai-Kei M...