Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
Abstract— This paper studies robotic sensor networks performing coverage optimization tasks with area constraints. The network coverage of the environment is a function of the ro...
This paper presents a segmentation algorithm for gray-level images and addresses issues related to its performance on noisy images. It formulates an image segmentation problem as a...
This paper presents the performance analysis of several well-known partitioning scheduling algorithms in real-time and fault-tolerant multiprocessor systems. Both static and dynam...
In this paper, we present a clustering based algorithm for acyclic multi-way partitioning. Many existing partitioning algorithms have shown that clustering can effectively improv...
Eric S. H. Wong, Evangeline F. Y. Young, Wai-Kei M...