Sciweavers

72 search results - page 11 / 15
» Balancing active objects on a peer to peer infrastructure
Sort
View
INFOCOM
2009
IEEE
14 years 3 months ago
P2P Second Life: Experimental Validation Using Kad
: Applications such as Second Life require massive deployment of servers worldwide to support a large number of users. We investigate experimentally how Peer-to-Peer (P2P) communic...
Matteo Varvello, C. Diout, Ernst W. Biersack
LCN
2006
IEEE
14 years 2 months ago
Computing Real Time Jobs in P2P Networks
— In this paper, we present a distributed computing framework designed to support higher quality of service and fault tolerance for processing deadline-driven tasks in a P2P envi...
Jingnan Yao, Jian Zhou, Laxmi N. Bhuyan
INFOCOM
2009
IEEE
14 years 3 months ago
Routing Fairness in Chord: Analysis and Enhancement
—In Peer-to-Peer (P2P) systems where stored objects are small, routing dominates the cost of publishing and retrieving an object. In such systems, the issue of fairly balancing t...
Rubén Cuevas Rumín, Manuel Urue&ntil...
HPCC
2005
Springer
14 years 2 months ago
Securing the MPLS Control Plane
— In an increasingly hostile environment, the need for security in network infrastructure is stronger than ever, especially for Multi-Protocol Label Switching (MPLS), widely used...
Francesco Palmieri, Ugo Fiore
EUMAS
2006
13 years 10 months ago
A Customizable Multi-Agent System for Distributed Data Mining
We present a general Multi-Agent System framework for distributed data mining based on a Peer-toPeer model. The framework adopts message-based asynchronous communication and a dyn...
Giancarlo Fortino, Giuseppe Di Fatta