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» Ballistic Hand Movements
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CHI
2010
ACM
14 years 2 months ago
Free-space pointing with constrained hand movements
Theophanis Tsandilas, Emmanuel Dubois, Mathieu Ray...
CGA
2011
12 years 11 months ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee
CHI
2010
ACM
14 years 29 days ago
Hand in hand with the material: designing for suppleness
Designing for a supple interaction, involving users bodily and emotionally into a ‘dance’ with a system is a challenging task. Any break-ups in interaction become fatal to the...
Petra Sundström, Kristina Höök
IUI
2012
ACM
12 years 3 months ago
Style by demonstration: teaching interactive movement style to robots
The style in which a robot moves, expressed through its gait or locomotion, can convey effective messages to people. For example, a robot could move aggressively in reaction to a ...
James Everett Young, Kentaro Ishii, Takeo Igarashi...
DSVIS
2006
Springer
13 years 11 months ago
Analysis of Pointing Tasks on a White Board
We study the variations in two dimensional (2D) pointing tasks on a traditional white board of a group of subjects by means of capturing their movement traces in an automatic way w...
Giorgio P. Faconti, Mieke Massink