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STACS
2010
Springer
14 years 3 months ago
On Iterated Dominance, Matrix Elimination, and Matched Paths
We study computational problems that arise in the context of iterated dominance in anonymous games, and show that deciding whether a game can be solved by means of iterated weak d...
Felix Brandt, Felix A. Fischer, Markus Holzer
SIGECOM
2004
ACM
134views ECommerce» more  SIGECOM 2004»
14 years 2 months ago
Computing approximate bayes-nash equilibria in tree-games of incomplete information
We provide efficient algorithms for finding approximate BayesNash equilibria (BNE) in graphical, specifically tree, games of incomplete information. In such games an agent’s p...
Satinder P. Singh, Vishal Soni, Michael P. Wellman
SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
CORR
2010
Springer
101views Education» more  CORR 2010»
13 years 7 months ago
Spectrum Sharing as Spatial Congestion Games
—In this paper, we present and analyze the properties of a new class of games - the spatial congestion game (SCG), which is a generalization of the classical congestion game (CG)...
Sahand Haji Ali Ahmad, Cem Tekin, Mingyan Liu, Ric...
DM
2008
91views more  DM 2008»
13 years 8 months ago
Lower bounds for the game colouring number of partial k-trees and planar graphs
This paper discusses the game colouring number of partial k-trees and planar graphs. Let colg(PT k) and colg(P) denote the maximum game colouring number of partial k trees and the...
Jiaojiao Wu, Xuding Zhu