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TAMC
2010
Springer
14 years 15 days ago
The Max k-Cut Game and Its Strong Equilibria
An instance of the max k−cut game is an edge weighted graph. Every
Laurent Gourvès, Jérôme Monnot
VMCAI
2009
Springer
14 years 2 months ago
Average-Price-per-Reward Games on Hybrid Automata with Strong Resets
We study price-per-reward games on hybrid automata with strong resets. They generalise priced games previously studied and have applications in scheduling. We obtain decidability r...
Marcin Jurdzinski, Ranko Lazic, Michal Rutkowski
WG
2009
Springer
14 years 2 months ago
Distance d-Domination Games
Abstract. We study graph searching games where a number of cops try to capture a robber that is hiding in a system of tunnels modelled as a graph. While the current position of the...
Stephan Kreutzer, Sebastian Ordyniak
CAV
2009
Springer
168views Hardware» more  CAV 2009»
14 years 2 months ago
Games through Nested Fixpoints
In this paper we consider two-player zero-sum payoff games on finite graphs, both in the deterministic as well as in the stochastic setting. In the deterministic setting, we consi...
Thomas Gawlitza, Helmut Seidl
FUN
2010
Springer
285views Algorithms» more  FUN 2010»
14 years 7 days ago
An Algorithmic Analysis of the Honey-Bee Game
The Honey-Bee game is a two-player board game that is played on a connected hexagonal colored grid, or in a generalized setting, on a connected graph with colored nodes. In a singl...
Rudolf Fleischer, Gerhard J. Woeginger