In the paper we present a new evolutionary algorithm for induction of regression trees. In contrast to the typical top-down approaches it globally searches for the best tree struct...
Monte-Carlo Tree Search (MCTS) is a successful algorithm used in many state of the art game engines. We propose to improve a MCTS solver when a game has more than two outcomes. It ...
Monte Carlo Tree Search is a recent algorithm that achieves more and more successes in various domains. We propose an improvement of the Monte Carlo part of the algorithm by modify...
We consider the problem of storing an ordered dictionary data structure over a distributed set of nodes. In contrast to traditional sequential data structures, distributed data st...
We investigate a bi-variate probabilistic model-building GA for the graph bipartitioning problem. The graph bipartitioning problem is a grouping problem that requires some modifi...