In this paper, we present an analysis of self-organizing bandwidth sharing in priority-based medium access. For this purpose, the priority-based Access Game is introduced. Analysi...
Despite a decade of research and development, multicast has not yet been deployed on a global scale. Among the difficulties with the current infrastructure are intermulticast fai...
The growing use of multimedia communication applications with specific bandwidth and real time delivery requirements has created the need for a new Internet in which traditional be...
Abstract. We present PlanetP, a peer-to-peer (P2P) content search and retrieval infrastructure targeting communities wishing to share large sets of text documents. P2P computing is...
Francisco Matias Cuenca-Acuna, Christopher Peery, ...
Clusters of SMPs are becoming increasingly common. However, the shared memory design of SMPs and the consequential contention between system processors for access to main memory c...