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» Bare-hand 3D gesture input to interactive systems
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FGR
2004
IEEE
167views Biometrics» more  FGR 2004»
13 years 11 months ago
Gesture Recognition Using Laser-Based Tracking System
This paper describes a finger gesture recognition system based on an active tracking mechanism. The simplicity of this tracking system is such that it would be possible to integra...
Stéphane Perrin, Álvaro Cassinelli, ...
FGR
2004
IEEE
164views Biometrics» more  FGR 2004»
13 years 11 months ago
Real-Time Pointing Gesture Recognition for an Immersive Environment
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
Roland Kehl, Luc J. Van Gool
UIST
2009
ACM
14 years 2 months ago
Enabling always-available input with muscle-computer interfaces
Previous work has demonstrated the viability of applying offline analysis to interpret forearm electromyography (EMG) and classify finger gestures on a physical surface. We extend...
T. Scott Saponas, Desney S. Tan, Dan Morris, Ravin...
VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
13 years 12 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
CHI
2007
ACM
14 years 7 months ago
A gestural input through finger writing on a textured pad
We describe a new input method that utilizes patterned vibration that is generated through the finger writing on a textured pad. Using a flexible or a foldable textured pad which ...
Ji-Eun Kim, John Sunwoo, Yong-Ki Son, Dong-Woo Lee...