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» Bare-hand 3D gesture input to interactive systems
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ATAL
2008
Springer
13 years 9 months ago
Dancing the night away: controlling a virtual karaoke dancer by multimodal expressive cues
In this article, we propose an approach of nonverbal interaction with virtual agents to control agents' behavioral expressivity by extracting and combining acoustic and gestu...
Matthias Rehm, Thurid Vogt, Michael Wissner, Nikol...
IVC
2007
115views more  IVC 2007»
13 years 7 months ago
Visual recognition of pointing gestures for human-robot interaction
In this paper, we present an approach for recognizing pointing gestures in the context of human–robot interaction. In order to obtain input features for gesture recognition, we ...
Kai Nickel, Rainer Stiefelhagen
GW
2003
Springer
310views Biometrics» more  GW 2003»
14 years 21 days ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
CVIU
2007
121views more  CVIU 2007»
13 years 7 months ago
Vision-based hand pose estimation: A review
Direct use of the hand as an input device is an attractive method for providing natural human–computer interaction (HCI). Currently, the only technology that satisfies the adva...
Ali Erol, George Bebis, Mircea Nicolescu, Richard ...
INTERACT
2003
13 years 8 months ago
Real Time Head Gesture Recognition in Affective Interfaces
: In this paper we present the affective message box, a dialog box that employs a real time head gesture recognition system as its input modality. Head nods and shakes correspond t...
Rana El Kaliouby, Peter Robinson