In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to t...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
—Motion sensing input devices like Microsoft’s Kinect offer an alternative to traditional computer input devices like keyboards and mouses. Daily new applications using this in...
Steffen Hirte, Andreas Seifert, Stephan Baumann, D...
Multimodal speech and speaker modeling and recognition are widely accepted as vital aspects of state of the art human-machine interaction systems. While correlations between speec...
Mehmet Emre Sargin, Oya Aran, Alexey Karpov, Ferda...
Hand pointing has been an intuitive gesture for human interaction with computers. Big challenges are still posted for accurate estimation of finger pointing direction in a 3D spac...
This paper explores users’ interpersonal interactions during collaboration around a tabletop display, in order to better understand the affordances offered by this medium. We in...
Vicki Ha, Kori M. Inkpen, Tara Whalen, Regan L. Ma...