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» Bare-hand 3D gesture input to interactive systems
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IJSC
2008
161views more  IJSC 2008»
13 years 7 months ago
Automatic Generation of Gaze and Gestures for Dialogues between Embodied Conversational Agents
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to t...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
ICDE
2012
IEEE
273views Database» more  ICDE 2012»
11 years 10 months ago
Data3 - A Kinect Interface for OLAP Using Complex Event Processing
—Motion sensing input devices like Microsoft’s Kinect offer an alternative to traditional computer input devices like keyboards and mouses. Daily new applications using this in...
Steffen Hirte, Andreas Seifert, Stephan Baumann, D...
ICMCS
2006
IEEE
187views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Combined Gesture-Speech Analysis and Speech Driven Gesture Synthesis
Multimodal speech and speaker modeling and recognition are widely accepted as vital aspects of state of the art human-machine interaction systems. While correlations between speec...
Mehmet Emre Sargin, Oya Aran, Alexey Karpov, Ferda...
ICPR
2010
IEEE
14 years 2 months ago
Hand Pointing Estimation for Human Computer Interaction Based on Two Orthogonal-Views
Hand pointing has been an intuitive gesture for human interaction with computers. Big challenges are still posted for accurate estimation of finger pointing direction in a 3D spac...
Kaoning Hu, Shaun Canavan, Lijun Yin
TABLETOP
2006
IEEE
14 years 1 months ago
Direct Intentions: The Effects of Input Devices on Collaboration around a Tabletop Display
This paper explores users’ interpersonal interactions during collaboration around a tabletop display, in order to better understand the affordances offered by this medium. We in...
Vicki Ha, Kori M. Inkpen, Tara Whalen, Regan L. Ma...