This paper presents a generic ,modular and interactive architecture for embodied conversational agent called Greta. It is 3D agent able to communicate with users using verbal and n...
Etienne de Sevin, Radoslaw Niewiadomski, Elisabett...
Abstract—We introduce a new algorithm for real-time interactive motion control and demonstrate its application to motion captured data, pre-recorded videos and HCI. Firstly, a da...
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
In this paper, we present a keyframe-based human motion capture data retrieval system which uses a wooden doll as the input device. A user inputs a keyframe by posing an artist...
Bolan Jiang, James Davis, Prabath Gunawardane, Tie...
Enabling machines to understand emotions and feelings of the human users in their natural language textual input during interaction is a challenging issue in Human Computing. Our w...
Li Zhang, Marco Gillies, John A. Barnden, Robert J...