We present a method for controlling the appearance of an arbitrary 3D object using a projector and a camera. Our goal is to make one object look like another by projecting a caref...
Michael D. Grossberg, Harish Peri, Shree K. Nayar,...
The authors’ aim in this work is to develop an easy-to-use computer-human interaction (CHI) platform. In this paper, i-ball 2 (interactive/information ball 2) is introduced as a...
The current work presents the affective interface adaptations in the Musickiosk application. Adaptive interaction poses several open questions since there is no unique way of mappi...
Lori Malatesta, Amaryllis Raouzaiou, L. Pearce, Ko...
Very large interactive wall displays do not lend themselves to use with traditional interaction modalities such as mice and keyboards. It is necessary that we develop new interact...
David England, Eva Hornecker, Chris Roast, Pablo R...
In this paper we propose an attention-based vision system for the JAST interactive dialog robot. The robotic vision system incorporates three submodules: object recognition, gestu...