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» Bare-hand 3D gesture input to interactive systems
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CVPR
2004
IEEE
14 years 10 months ago
Making One Object Look Like Another: Controlling Appearance Using a Projector-Camera System
We present a method for controlling the appearance of an arbitrary 3D object using a projector and a camera. Our goal is to make one object look like another by projecting a caref...
Michael D. Grossberg, Harish Peri, Shree K. Nayar,...
ICAT
2003
IEEE
14 years 1 months ago
i-ball 2: An Interaction Platform with a Crystal-Ball-Like Display for Multiple Users
The authors’ aim in this work is to develop an easy-to-use computer-human interaction (CHI) platform. In this paper, i-ball 2 (interactive/information ball 2) is introduced as a...
Keita Ushida, Hiroshi Harashima, Jun Ishikawa
INTETAIN
2009
Springer
14 years 3 months ago
Affective Interface Adaptations in the Musickiosk Interactive Entertainment Application
The current work presents the affective interface adaptations in the Musickiosk application. Adaptive interaction poses several open questions since there is no unique way of mappi...
Lori Malatesta, Amaryllis Raouzaiou, L. Pearce, Ko...
CHI
2009
ACM
14 years 9 months ago
Whole body interaction
Very large interactive wall displays do not lend themselves to use with traditional interaction modalities such as mice and keyboards. It is necessary that we develop new interact...
David England, Eva Hornecker, Chris Roast, Pablo R...
SAC
2009
ACM
14 years 3 months ago
Attention driven visual processing for an interactive dialog robot
In this paper we propose an attention-based vision system for the JAST interactive dialog robot. The robotic vision system incorporates three submodules: object recognition, gestu...
Thomas Müller, Alois Knoll