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» Bare-hand 3D gesture input to interactive systems
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GW
2003
Springer
150views Biometrics» more  GW 2003»
14 years 20 days ago
Database Indexing Methods for 3D Hand Pose Estimation
Abstract. Estimation of 3D hand pose is useful in many gesture recognition applications, ranging from human-computer interaction to automated recognition of sign languages. In this...
Vassilis Athitsos, Stan Sclaroff
CHI
2011
ACM
12 years 11 months ago
AnglePose: robust, precise capacitive touch tracking via 3d orientation estimation
We present a finger-tracking system for touch-based interaction which can track 3D finger angle in addition to position, using low-resolution conventional capacitive sensors, th...
Simon Rogers, John Williamson, Craig Stewart, Rode...
VR
2010
IEEE
139views Virtual Reality» more  VR 2010»
13 years 5 months ago
Buttonless clicking: Intuitive select and pick-release through gesture analysis
Clicking is a key feature any interaction input system needs to provide. In the case of 3D input devices, such a feature is often difficult to provide (e.g. vision-based, or trac...
Ali Choumane, Géry Casiez, Laurent Grisoni
ECCV
2004
Springer
14 years 26 days ago
Virtual Touch Screen for Mixed Reality
Mixed Reality (MR) opens a new dimension for Human Computer Interaction (HCI). Combined with computer vision (CV) techniques, it is possible to create advanced input devices. This ...
Martin Tosas, Li Bai
ICMI
2010
Springer
213views Biometrics» more  ICMI 2010»
13 years 5 months ago
Toward natural interaction in the real world: real-time gesture recognition
Using a new hand tracking technology capable of tracking 3D hand postures in real-time, we developed a recognition system for continuous natural gestures. By natural gestures, we ...
Ying Yin, Randall Davis