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AAAI
2010
13 years 9 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
AAMAS
2007
Springer
13 years 7 months ago
An agent architecture for multi-attribute negotiation using incomplete preference information
A component-based generic agent architecture for multi-attribute (integrative) negotiation is introduced and its application is described in a prototype system for negotiation abo...
Catholijn M. Jonker, Valentin Robu, Jan Treur
CORR
2010
Springer
105views Education» more  CORR 2010»
13 years 7 months ago
Online Identification and Tracking of Subspaces from Highly Incomplete Information
This work presents GROUSE (Grassmanian Rank-One Update Subspace Estimation), an efficient online algorithm for tracking subspaces from highly incomplete observations. GROUSE requi...
Laura Balzano, Robert Nowak, Benjamin Recht
DIWEB
2004
13 years 9 months ago
Distributed Query Processing in P2P Systems with Incomplete Schema Information
The peer-to-peer (P2P) paradigm has emerged recently, mainly by file sharing systems like Napster or Gnutella and in terms of scalable distributed data structures. Because of the d...
Marcel Karnstedt, Katja Hose, Kai-Uwe Sattler
MAGS
2008
121views more  MAGS 2008»
13 years 7 months ago
A decentralized model for automated multi-attribute negotiations with incomplete information and general utility functions
This paper presents a decentralized model that allows self-interested agents to reach "win-win" agreements in a multi-attribute negotiation. The model is based on an alt...
Guoming Lai, Katia P. Sycara, Cuihong Li