This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Much working time is spent in meetings and as a consequence meetings have become the subject of multidisciplinary research. Virtual Meeting Rooms (VMRs) are 3D virtual replicas of ...
Dennis Reidsma, Rieks op den Akker, Rutger Rienks,...
This paper presents a technique for mapping partially observable features from multiple uncertain vantage points. The problem of concurrent mapping and localization (CML) is state...
John J. Leonard, Richard J. Rikoski, Paul M. Newma...
We present a new method for blind document bleed through removal based on separate Markov Random Field (MRF) regularization for the recto and for the verso side, where separate pri...
To understand how and why individuals make use of emerging information assimilation services on the Web as part of their daily routine, we combined video recordings of online acti...