Sciweavers

49 search results - page 8 / 10
» Basics of Game Theory for Bioinformatics
Sort
View
SODA
2000
ACM
122views Algorithms» more  SODA 2000»
13 years 8 months ago
Cooperative facility location games
The location of facilities in order to provide service for customers is a well-studied problem in the operations research literature. In the basic model, there is a predefined cos...
Michel X. Goemans, Martin Skutella
CEC
2009
IEEE
14 years 2 months ago
Mixed Mutation Strategy Embedded Differential Evolution
Differential evolution (DE) is a powerful yet simple evolutionary algorithm for optimizing real valued optimization problems. Traditional investigations with differential evolution...
Millie Pant, Musrrat Ali, Ajith Abraham
DNA
2003
Springer
122views Bioinformatics» more  DNA 2003»
14 years 18 days ago
Self-Assembled Circuit Patterns
Abstract. Self-assembly is a process in which basic units aggregate under attractive forces to form larger compound structures. Recent theoretical work has shown that pseudo-crysta...
Matthew Cook, Paul W. K. Rothemund, Erik Winfree
CSL
2007
Springer
13 years 11 months ago
MSO on the Infinite Binary Tree: Choice and Order
We give a new proof showing that it is not possible to define in monadic second-order logic (MSO) a choice function on the infinite binary tree. This result was first obtained by G...
Arnaud Carayol, Christof Löding
JAPLL
2007
104views more  JAPLL 2007»
13 years 7 months ago
An axiomatization of family resemblance
We invoke concepts from the theory of hypergraphs to give a measure of the closeness of family resemblance, and to make precise the idea of a composite likeness. It is shown that f...
Ray E. Jennings, Dorian X. Nicholson