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PRICAI
2000
Springer
13 years 11 months ago
Generating Hierarchical Structure in Reinforcement Learning from State Variables
This paper presents the CQ algorithm which decomposes and solves a Markov Decision Process (MDP) by automatically generating a hierarchy of smaller MDPs using state variables. The ...
Bernhard Hengst
ICML
2010
IEEE
13 years 8 months ago
Bayesian Multi-Task Reinforcement Learning
We consider the problem of multi-task reinforcement learning where the learner is provided with a set of tasks, for which only a small number of samples can be generated for any g...
Alessandro Lazaric, Mohammad Ghavamzadeh
ABIALS
2008
Springer
13 years 9 months ago
Multiscale Anticipatory Behavior by Hierarchical Reinforcement Learning
Abstract. In order to establish autonomous behavior for technical systems, the well known trade-off between reactive control and deliberative planning has to be considered. Within ...
Matthias Rungger, Hao Ding, Olaf Stursberg
AAAI
1996
13 years 9 months ago
Evolution-Based Discovery of Hierarchical Behaviors
Procedural representations of control policies have two advantages when facing the scale-up problem in learning tasks. First they are implicit, with potential for inductive genera...
Justinian P. Rosca, Dana H. Ballard
ATAL
2008
Springer
13 years 9 months ago
Graph Laplacian based transfer learning in reinforcement learning
The aim of transfer learning is to accelerate learning in related domains. In reinforcement learning, many different features such as a value function and a policy can be transfer...
Yi-Ting Tsao, Ke-Ting Xiao, Von-Wun Soo