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» Bayesian 3D Modeling from Images Using Multiple Depth Maps
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CVPR
2006
IEEE
14 years 9 months ago
Control Theory and Fast Marching Techniques for Brain Connectivity Mapping
We propose a novel, fast and robust technique for the computation of anatomical connectivity in the brain. Our approach exploits the information provided by Diffusion Tensor Magne...
Emmanuel Prados, Stefano Soatto, Christophe Lengle...
ICIP
2001
IEEE
14 years 9 months ago
VISMap: an interactive image/video retrieval system using visualization and concept maps
Images and videos can be indexed by multiple features at different levels, such as color, texture, motion, and text annotation. Organizing this information into a system so that u...
William Chen, Shih-Fu Chang
ECCV
1998
Springer
14 years 9 months ago
Shape Representations from Shading Primitives
Diffuse interreflections mean that surface shading and shape are related in ways that are difficult to untangle; in particular, distant and invisible surfaces may affect the shadi...
John A. Haddon, David A. Forsyth
SIGGRAPH
2000
ACM
14 years 1 days ago
The WarpEngine: an architecture for the post-polygonal age
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
CGF
2007
101views more  CGF 2007»
13 years 7 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...