For virtual reality systems, modeling of 3D objects and scenes is important and challenging. In this paper, we present an image-based interactive 3D modeling framework consisting ...
We propose an algorithm for automatically obtaining a segmentation of a rigid object in a sequence of images that are calibrated for camera pose and intrinsic parameters. Until re...
Neill D. F. Campbell, George Vogiatzis, Carlos Her...
This paper describes an algorithm for pose and illumination invariant face recognition from a single image under occlusions. The method iteratively estimates the parameters of a 3...
In this paper, we propose a Bayesian approach to video object segmentation. Our method consists of two stages. In the first stage, we partition the video data into a set of 3D wate...
In this paper, we present a novel approach for human action recognition with histograms of 3D joint locations (HOJ3D) as a compact representation of postures. We extract the 3D sk...