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» Bayesian 3D Modeling from Images Using Multiple Depth Maps
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CGF
2007
149views more  CGF 2007»
13 years 9 months ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...
TASE
2008
IEEE
13 years 9 months ago
Vision-Based Online Process Control in Manufacturing Applications
Applications such as layered manufacturing, or in general, solid free-form fabrication, pose a major challenge on online process control. For these parts to be functional, it is i...
Yuan Cheng, Mohsen A. Jafari
CVPR
2010
IEEE
13 years 6 months ago
Image restoration and disparity estimation from an uncalibrated multi-layered image
Watching a reflection in a glass window, one can often observe a multi-layered image consisting of a frontsurface reflection from the glass and a rear-surface reflection through t...
Takahiro Yano, Masao Shimizu, Masatoshi Okutomi
ICCV
2007
IEEE
14 years 3 months ago
Real Time Body Pose Tracking in an Immersive Training Environment
Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...
Chi-Wei Chu, Ramakant Nevatia
IWDW
2004
Springer
14 years 2 months ago
Fingerprinting Curves
This paper presents a new method for robust data hiding in curves and highlights potential applications including digital fingerprinting of map document for trace and track purpos...
Hongmei Gou, Min Wu