We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
When its human operator cannot continuously supervise (much less teleoperate) an agent, the agent should be able to recognize its limitations and ask for help when it risks making...
Robert Cohn, Michael Maxim, Edmund H. Durfee, Sati...
— In this paper, we investigate the problem of 3D object categorization of objects typically present in kitchen environments, from data acquired using a composite sensor. Our fra...
Zoltan Csaba Marton, Radu Bogdan Rusu, Dominik Jai...
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
This paper describes an ambient intelligent prototype known as socio-ec(h)o. socio-ec(h)o explores the design and implementation of a system for sensing and display, user modeling...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...